Daub 19 minutes ago

I have always found it odd how in VFX we spend a lot of time degrading our perfect 3D renders: motion blur, film grain, sensor noise and lens blur, which I would call a defocus. I am interested in the application of this research, and imagine a library of typical cameras and their associated blurs. We have similar libraries of film grain and sensor noises.

adastra22 37 minutes ago

This would seem to have huge forensic applications.

Does this lens blur change over time for a given phone?